For my first game programming assignment, I created a simple replica of the Rube Goldberg Machine using only the physical engines of Unity. My blue sphere rolls down a slanted slide and goes through a cylindrical obstacle box. The sphere then hits a lever that launches a rocket. I represented the rocket using a capsule object and imported a star jpg image into it. There is no gravity on this object so when the lever is lifted, it shoots into the sky and out of the screen. The blue sphere then goes down several floating stairs where each rotates on the z-axis. It then hits a domino and they fall over to reach the last lever and roll the bouncing ball. I also imported a sky jpg into my plane to keep a somewhat consistent theme of the sky, rocket, and floating stairs. Overall, the blue sphere starts a series of five sequences throughout the execution of the program until it reaches the ground.

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